No. The Void Count Kickstarter campaign is now over, and the game will be launching soon with more availability updates on the way.

Everything You Need To Know
Frequently AskedQuestions
Fast answers on gameplay, launch details, cards, and delivery. Use category filters to jump straight to what you need.
Void Count is not available to buy on the site yet. The Kickstarter is over, and we will share launch details as soon as the first edition is ready.
We are moving from campaign mode into launch preparation. That means production, availability, shipping details, and launch updates will come next.
Void Count is designed for 2-8 players and works for both small groups and larger tables. It plays well as a tight 1v1 duel or a chaotic party game.
Rounds are fast-paced and intense, typically lasting 5-10 minutes. The overall game length depends on player strategy and sabotage levels, making it perfect for quick game nights.
Void Count is suitable for ages 7 and up. The rules are simple enough for younger players, while the strategic decisions still appeal to adults.
Absolutely. Most people pick up the basics in just a few minutes. The complexity comes from the strategic use of Power cards and reading your opponents.
The goal is to have the lowest score at the end of each round. Use Power cards to sabotage opponents, lower your own hand value, and call Count when you think you have the lowest total.
Power cards are special action cards that let you manipulate the game. Examples include Sabotage (force opponents to take cards), Toss (discard cards), Take Two (draw extra cards), and Double Your Hand (double your score).
10-point cards represent different environments (like Blue Glacier, Desert Horizon, Toxic Swamp, Volcanic Lava). Each adds 10 points to your hand value, so avoiding them is crucial to winning.
When you call Count, all players reveal their hands. If you have the lowest total, you win the round. If not, you face a penalty for calling incorrectly.
Yes! Void Count works excellently with 2 players, creating intense strategic duels. The game scales well from 2 to 8 players, each player count offering a different dynamic.
The first edition will include a full deck of Void Count cards, including Power cards and 10-point environment cards, along with the official rulebook.
We plan to support international shipping where possible. Shipping regions and rates will be confirmed closer to launch.
Delivery timelines will be shared as launch plans are confirmed. We will keep supporters updated throughout production and shipping.
We occasionally host playtest sessions. Follow our site and social channels for launch announcements and playtest opportunities.
We're always exploring new ideas and card designs. Future expansions will depend on campaign momentum and community feedback.
Void Count has a unique blend of strategy, sabotage, and bluffing mechanics. While it shares elements with some classic card games, its focus on lowest score, Power cards, and the Count mechanic creates a distinct gameplay experience.
Void Count combines strategic hand management with active player interaction through Power cards. The goal of having the lowest score (instead of highest) flips traditional card game strategy, while sabotage elements keep every round unpredictable.
Not yet. Void Count will be launching soon, and retail distribution will depend on launch plans and community demand.
Power cards are the heart of Void Count's strategy. They allow you to disrupt opponents' plans, protect yourself, or manipulate your own hand. Using them at the right moment can turn the tide of any round.
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